#Amstrad Posts
The Demoscene Mindset and Modern Indie Dev
The demoscene has always been about achieving the impossible with limited hardware, creative coding and technical innovation. Although today's indie developers have access to powerful tools and modern game engines, the mindset that drove the Amiga and Amstrad demoscene remains just as relevant. Understanding this philosophy can help developers build better software, create memorable games and become more inventive programmers.

Building a Retro Sprite Engine on the Amstrad CPC
The Amstrad CPC was never designed to compete with dedicated arcade hardware, yet developers managed to create impressive games by pushing the machine’s limits. In this article, we explore how to build a simple sprite engine using BASIC and Z80 assembly concepts, recreating the techniques used by 1980s programmers to move characters, handle collisions, and bring classic games to life.

BASIC vs Assembly on the Amstrad: When to Switch
Every Amstrad CPC programmer starts with BASIC, but sooner or later performance becomes a limitation. Whether you're writing games, demos or utilities, knowing when to move to Assembly can make a huge difference. In this article we'll explore the strengths of both languages, when BASIC is enough, and when Assembly is worth learning.

Amstrad CPC Mode 0 Graphics: Pushing the Limits
The Amstrad CPC's Mode 0 graphics mode was often regarded as both its greatest strength and biggest limitation. Offering a vibrant palette but a relatively low resolution, developers were forced to become inventive to create visually impressive games and demos. Despite the hardware restrictions, talented programmers continually found new techniques to squeeze every last drop of performance and graphical quality from the machine.

From Amstrad to Azure: My Coding Journey
My journey into software development didn’t start in the cloud. It started in a bedroom, staring at a blinking cursor on a machine with less memory than a modern toaster. From writing BASIC on an 8-bit home computer to deploying applications to the cloud, this is the story of how retro computing shaped the developer I am today.

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